🕵️ Cipher
Two teams, 25 code words. Captains hint with one word — find your agents, dodge the trap.
Two teams — Red and Blue — race to find their secret agents among 25 code words on the table.
Roles
• 🎖️ Each team has one Captain. Captains see the key: which words belong to Red, to Blue, which are neutral and where the ☠️ trap hides.
• 🔎 Everyone else is a guesser and sees only the words.
A turn
• The Captain gives a clue: ONE word and a number — how many words on the table it points to. The clue cannot be a word on the table or share its root (e.g. “cat” → “cats”).
• Guessers discuss and tap a card to point at it (teammates see who points where). Tap the same card again to open it.
• Your own word — keep going (up to number + 1 guesses; 0 or ∞ means no limit). Neutral or enemy word — the turn passes. You may stop after at least one guess.
• ☠️ The trap — your team loses on the spot!
Victory
• The team that uncovers all its words first wins. The starting team has 9 words, the other has 8; 7 are neutral and 1 is the trap.
Captains: no hints with faces, gestures or tone — only the clue!